You can export your RoboDK simulation to Blender to create photorealistic images and animations. Blender is a free and open-source 3D animation and rendering software. RoboDK provides the ability to load your simulation in Blender, including colored objects and animation sequences.
The Blender export option will add a Blender export format to the Export Simulation window.
To import the exported RoboDK simulation to Blender, follow these steps:
1.Open Blender.
2.Use the “General” default template, and delete included objects (the cube).
3.Optionally, open the system console Window➔Toggle System Console
4.Navigate to the scripting view and open the Python file ending with “_bpy.py”, +➔General➔Scripting➔Open.
5.Run the script with Scripting➔Run Script or Alt+P.
6.Wait for the script to complete (check the System console for activity). Depending on the size of the simulation, this process can take a few minutes.
You can fine tune the materials, rendering options and more in Blender to get the best results. RoboDK does not provide a specific tutorial for this purpose, but Blender as a strong community with plenty of tutorials.
To output the Blender render, follow these steps:
1.Open the Output Properties on the sidebar.
2.Set the resolution and frame rate in Format.
3.Set the file format for FFmpeg in Output.
4.Set the container to MPEG-4 in Encoding.
5.Set the output quality to Perceptually Lossless and the encoding speed to Slowest in Video.
6.Render your animation with Render➔Render Animation or CTRL+F12.
7.By default, you file will be saved in /tmp/.